Legendary weapons are enhanced versions of weapons that are like a mix between enchanted items and uniques.

Legendaries have enhanced special properties, such as an increase in base probability/speed for advance weapons, and probability/range for standard weapons.

What makes them different from uniques is that it is possible to have fixes and enchants on them. Though the legendaries themselves can't be enchanted, the weapons you make them from carry any enhancements over.

**The process is rather simple:**

1. Have the weapon you want to make into a legendary. It must be over level 60, and it's recommended it's the best you can possibly make it (high enchant, good fixes).

2. Buy or find a Gematria Scripture, a rare drop that can be dropped by bosses and gold mobs, which you use to combine with a weapon to make it legendary.

3. Combine the two items in the factory to make a first stage legendary weapon. There is a chance the weapon can break.

You can also upgrade legendaries with an item called Soul of Laplace. This will raise the level requirement by 5 levels, but increases base damage.

Combine the legendary item with a Soul of Laplace in the factory to upgrade it. There is a chance the weapon can break, but the risk gets smaller the higher level legendary it is.

It is also possible to make legendary armors for all gears over level 43 excluding uniques.

You must combine an enchanted armor with a Seraphim Bible, which converts the armor to the lowest legendary version of that armor. It will retain any enchants placed on the original armor.

The level requirement also stays the same. They are upgradeable by combining the legendary armor with a Metamorphose Mixture, an item similar to the Soul of Laplace.

**The items are needed to make Legendary items.**

Gematria scripture:

Soul of Laplace:

Seraphim Bible:

Metamorphose mixture:

**Examples from the Phi Doi server:**

http://xs123.xs.to/xs123/08026/leviathanarrow430.jpg

http://xs123.xs.to/xs123/08026/darkdemonhunter424.jpg

http://xs123.xs.to/xs123/08026/baaldemonhunter110.jpg

http://xs123.xs.to/xs123/08026/nergaledrill363.jpg

http://xs123.xs.to/xs123/08026/baaledrill130.jpg

http://xs123.xs.to/xs123/08026/foxbindersiv268.jpg

http://xs123.xs.to/xs123/08026/phantomveilsv249.jpg

**Arrow changes:**

Gear type: B-Gear, I-Gear, M-Gear

**Probability: 74.90% -> 85.10%**

Reattack: 1.80sec

Induction angle: 110 degrees

Valid angle: 6 degrees

**Speed: 420 -> 450 m/s**

**Hawk changes:**

Gear type: B-Gear, I-Gear, M-Gear

**Probability: 90.20% -> 100.00%**

Reattack: 1.40sec

**Induction angle: 40 -> 110 degrees**

Valid angle: 4 degrees

Speed: 550 m/s

**Bawoo changes:**

Gear type: B-Gear, I-Gear, M-Gear

**Probability: 85.10% -> 100.00%**

Reattack: 4.00sec

**Induction angle: 40 -> 80 degrees**

Valid angle: 4 degrees

**Speed: 200 -> 400 m/s**

**Edrill changes:**

Gear type: B-Gear, I-Gear, M-Gear

Probability: 100.00%

Reattack: 1.80sec

Induction angle: 120 degrees

**Valid angle: 2 - > 4 degrees**

**Speed: 450 -> 480 m/s**

**Tongpha changes:**

Gear type: B-Gear, I-Gear, M-Gear

**Probability: 85.10% -> 100.00%**

Reattack: 1.60sec

Induction angle: 150 degrees

**Valid angle: 6 degrees
Speed: 440 m/s**

**Hammerhead changes:**

Gear type: B-Gear, I-Gear, M-Gear

**Probability: 90.20% -> 100.00%**

Reattack: 1.80sec

Induction angle: 110 degrees

Valid angle: 4 degrees

**Speed: 380 m/s -> 420 m/s**

**Terol changes:**

Gear type: A-Gear

**Probability: 90.20% -> 100.00%**

Reattack: 2.00sec

Induction angle: 0 degrees

**Valid angle: 8 degrees -> 11 degrees**

Speed: 1000 m/s

**Bate changes:**

Gear type: B-Gear, I-Gear, M-Gear

**Probability: 80.00% -> 100.00%**

Reattack: 0.50sec

**Overheat: 11sec -> 21sec
Range: 520m -> 670m**

**Idle Jin changes:**

Gear type: B-Gear, I-Gear, M-Gear

**Probability: 80.00% -> 100.00%**

Reattack: 0.50sec

**Overheat: 11sec -> 21sec
Range: 520m -> 670m**

**Demonhunter changes:**

Gear type: B-Gear, I-Gear, M-Gear

**Probability: 85.10% -> 100.00%**

Reattack: 0.55sec

Overheat: 24sec

**Distance: 520m -> 670m**

**Twintail changes:**

Gear type: B-Gear, I-Gear, M-Gear

**Probability: 74.90% -> 94.90%**

Reattack: 0.65sec

Overheat: 21sec

**Distance: 460m -> 560m**

**Drum changes:**

Gear type: B-Gear, I-Gear, M-Gear

**Probability: 65.10% -> 94.90%**

Reattack: 0.60sec

**Overheat: 15sec -> 25sec
Distance: 520m -> 620m**

**Blast changes:**

Gear type: B-Gear, I-Gear, M-Gear

**Probability: 85.10% -> 100.00%**

Reattack: 0.70sec

Overheat: 24sec

**Distance: 520m -> 670m**

**Credits:** Zan, riitta, timeserv, Salty and PhantomPhoenix